AI Insights · Timothy · April 2025
Top 5 Simulator Games on iOS in Europe: Q1 2025
Explore the performance of the top simulator games on iOS in Europe for Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the iOS platform in Europe saw significant activity among the top simulator games, with varied performance across downloads, revenue, and active users. Here's a closer look at how these apps fared.
My Supermarket Simulator 3D® by Game District LLC experienced a gradual decline in weekly revenue, starting at approximately $33K and ending the quarter at around $16.6K. Weekly downloads also decreased from about 136K to 61.7K. Active users followed a downward trend, decreasing from 429K to 271K.
Skincare Time: Makeover ASMR by DO VAN HUY noted a slight drop in weekly revenue, beginning the quarter at $286 and closing at $77. Downloads were more volatile, with a low of 46.8K and a peak at 114K mid-quarter. Active users demonstrated a similar pattern, peaking at 231K before settling at 174K.
Business Empire: RichMan from NewPubCo, Inc showed a decreasing trend in weekly revenue, starting at $11.7K and ending at $4.2K. Downloads peaked at 108K in January but declined to 36.2K by the end of March. Active users remained relatively stable, hovering around 1M throughout the quarter.
Idle Guy: Life Simulator games by Heatherglade Publishing Kft saw a minor increase in weekly revenue, closing the quarter at about $7.1K. Downloads fluctuated, peaking at 76.3K and settling at 56K. Active users decreased from 120K to 85K over the quarter.
Satisroom: Perfectly Organized by TRAN NGOC DAM faced a decline in weekly downloads, starting the quarter at 60.8K and dropping to 18.4K. Revenue remained low, averaging under $100 weekly. Active users also declined from 48.7K to 17.8K.
These insights are sourced from Sensor Tower, where more detailed analytics and trends can be explored for each app. This performance snapshot reveals diverse trends across the top simulator games, reflecting shifts in user engagement and monetization strategies over the quarter.